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Vegetable, a Mythic Light Magical unit in Anime Expeditions

Vegetable

AKA Vegeta

  • Available now
  • Placement limit2

Boverall

Build if you own the team

PayoffLong-run

Needsallied attacks nearby

Tier listGrades are ours.

SignatureRoyal Gi

TraitUnbound

Power at tier 7
210

of 768 — the highest Power at max upgrade, among 75 units

Derived

Power ranking

#33at max upgrade · of 75

#37at placement

Climbs 4 places by max upgrade

Tier
Damage
1198
SPA
5.7s
lower is faster
Range
24
Total cost
¥30,750
to reach this tier

How to get it

Routes

Evolution

  1. VegetableThis unit
  2. Vegetable (Prince)

A Prince's Pride [Vegetable]

Win Vegetable's trial and the reward is the material that evolves Vegetable into Vegetable (Prince).

Winning pays

The team the game hands you

A solo run: this exact team is preset by the game, traits included.

  1. Vegetable (Prince)Unbound
  2. Dark Mage (Sovereign)
  3. Salmon Sorcerer (Grade 1)
  4. Puppet (Telekinetic)
  5. Stone Alchemist
  6. Ramen Guy

Run modifiers

  • Resistance Resistances cycle from Flame > Hydro > Gale > Terra > Light > Storm > Dark every 30s
  • Shielded All enemies spawn with 5 shields.

Enemy resistances

The values as the game stores them; it publishes no scale for them.

  • Neutral50
  • Hydro-85

Best traits for this unit

Ranked for this unit at max upgrade.

Which traits move this unit most

Largest PWR change

  1. Unbound+375.24%
    Limitcut to 1Pity1500 rolls
  2. Primordial+60.48%
    Pity750 rolls
  3. Draconic+20.00%
    Pity300 rolls

Largest Attack DPS change

  1. Unbound+371.36%
    Limitcut to 1Pity1500 rolls
  2. Forsaken+47.25%
    Pity500 rolls
  3. Primordial+41.41%
    Pity750 rolls

All 17 traits

Pity guarantees the trait.

  • Unbound

    PWR change
    +375.24%
    Attack DPS change
    +371.36%
    Placement limit with this trait
    1
    Pity1500 rolls
  • Primordial

    PWR change
    +60.48%
    Attack DPS change
    +41.41%
    Placement limit with this trait
    2
    Pity750 rolls
  • Draconic

    PWR change
    +20.00%
    Attack DPS change
    +20.00%
    Placement limit with this trait
    2
    Pity300 rolls
  • Bolt

    PWR change
    +19.05%
    Attack DPS change
    +4.75%
    Placement limit with this trait
    2
    PityNone
  • Limit Breaker

    PWR change
    +15.24%
    Attack DPS change
    +15.00%
    Placement limit with this trait
    2
    PityNone
  • Speed 2

    PWR change
    +11.90%
    Attack DPS change
    +4.75%
    Placement limit with this trait
    2
    PityNone
  • Strength 2

    PWR change
    +10.00%
    Attack DPS change
    +10.00%
    Placement limit with this trait
    2
    PityNone
  • Speed 1

    PWR change
    +5.71%
    Attack DPS change
    +4.75%
    Placement limit with this trait
    2
    PityNone
  • Strength 1

    PWR change
    +5.24%
    Attack DPS change
    +5.00%
    Placement limit with this trait
    2
    PityNone
  • Enlightenment

    PWR change
    0.00%
    Attack DPS change
    0.00%
    Placement limit with this trait
    2
    PityNone
  • Forsaken

    PWR change
    0.00%
    Attack DPS change
    +47.25%
    Placement limit with this trait
    2
    Pity500 rolls
  • Investor

    PWR change
    0.00%
    Attack DPS change
    0.00%
    Placement limit with this trait
    2
    PityNone
  • Optics

    PWR change
    0.00%
    Attack DPS change
    0.00%
    Placement limit with this trait
    2
    PityNone
  • Precision 1

    PWR change
    0.00%
    Attack DPS change
    +10.50%
    Placement limit with this trait
    2
    PityNone
  • Precision 2

    PWR change
    0.00%
    Attack DPS change
    +22.00%
    Placement limit with this trait
    2
    PityNone
  • Range 1

    PWR change
    0.00%
    Attack DPS change
    0.00%
    Placement limit with this trait
    2
    PityNone
  • Range 2

    PWR change
    0.00%
    Attack DPS change
    0.00%
    Placement limit with this trait
    2
    PityNone

Equipment slots

3 equipment slots at this rarity.

Signature equipment

Royal Gi is keyed after this unit and is bound to Vegetable (Prince), the unit this one evolves into.

What it does

Passives

2 entries

Prince's Pursuit

UnlocksPlacement
Enemies that leave this unit's range will take 10% of its current damage.

Royal Rivalry

UnlocksPlacement
For every from another unit in this unit's range: - Increase this unit's damage by 5% (Capacity: 25%) For every from another unit in this unit's range: - Increase this unit's critical chance by 5% (Capacity: 25%) For every Follow-Up Attack from another unit in this unit's range: - Increase this unit's critical damage by 5% (Capacity: 15%)

Attacks & upgrades

All 8 upgrade tiers

Checked

Largest single-tier PWR jump: Tier 6 to Tier 7, 35 for ¥6,500

The same at every tierAttack areaCircle

Damage, from 193 at Placement to 1198 across 8 tiers

Range, from 17 at Placement to 24 across 8 tiers

SPA — lower is faster, from 5.7 at Placement to 6.3 across 8 tiers

Upgrade Cost, from 1650 at Placement to 6500 across 8 tiers

The full figures, with the change at each tier, are in the tier table below.
  • Placement

    Damage
    193
    Range
    17
    SPA — lower is faster
    6.3s
    Placement Cost
    ¥1,650
    Total Cost
    ¥1,650
    PWR
    31
    Attack
    Warrior's Strike
    Attack area size
    6 studs

    First tier — nothing to compare

  • Tier 1

    Damage
    303
    Range
    18
    SPA — lower is faster
    6.3s
    Upgrade Cost
    ¥2,150
    Total Cost
    ¥3,800
    PWR
    48
    Attack
    Warrior's Strike
    Attack area size
    6 studs

    PWR +17 higher than Placement

  • Tier 2

    Damage
    450
    Range
    20
    SPA — lower is faster
    6.2s
    Upgrade Cost
    ¥2,700
    Total Cost
    ¥6,500
    PWR
    73
    Attack
    Warrior's Strike
    Attack area size
    6 studs

    PWR +25 higher than Tier 1

  • Tier 3

    Damage
    624
    Range
    21
    SPA — lower is faster
    6.2s
    Upgrade Cost
    ¥3,500
    Total Cost
    ¥10,000
    PWR
    101
    Attack
    Warrior's Strike
    Attack area size
    6 studs

    PWR +28 higher than Tier 2

  • Tier 4

    Damage
    747
    Range
    22
    SPA — lower is faster
    5.9s
    Upgrade Cost
    ¥4,000
    Total Cost
    ¥14,000
    PWR
    127
    Attack
    Blue Flash
    Attack area size
    8 studs

    PWR +26 higher than Tier 3

  • Tier 5

    Damage
    909
    Range
    23
    SPA — lower is faster
    5.8s
    Upgrade Cost
    ¥4,500
    Total Cost
    ¥18,500
    PWR
    157
    Attack
    Blue Flash
    Attack area size
    8 studs

    PWR +30 higher than Tier 4

  • Tier 6

    Damage
    1015
    Range
    23
    SPA — lower is faster
    5.8s
    Upgrade Cost
    ¥5,750
    Total Cost
    ¥24,250
    PWR
    175
    Attack
    Blue Flash
    Attack area size
    8 studs

    PWR +18 higher than Tier 5

  • Tier 7

    Damage
    1198
    Range
    24
    SPA — lower is faster
    5.7s
    Upgrade Cost
    ¥6,500
    Total Cost
    ¥30,750
    PWR
    210
    Attack
    Blue Flash
    Attack area size
    8 studs

    PWR +35 higher than Tier 6

History

Released inUpdate 1
  1. Upgrade tiers changedChecked
    • Vegeta.UpgradeInfo.0.AttackSpeed undefined to 1
    • Vegeta.UpgradeInfo.1.AttackSpeed undefined to 1
    • Vegeta.UpgradeInfo.2.AttackSpeed undefined to 1
    • Vegeta.UpgradeInfo.3.AttackSpeed undefined to 1
    • Vegeta.UpgradeInfo.4.AttackSpeed undefined to 1
    • Vegeta.UpgradeInfo.5.AttackSpeed undefined to 1
    • Vegeta.UpgradeInfo.6.AttackSpeed undefined to 1
    • Vegeta.UpgradeInfo.7.AttackSpeed undefined to 1
  2. ViewportOffset changedChecked
    • Vegeta.ViewportOffset.Components.0 undefined to 0
    • Vegeta.ViewportOffset.Components.1 undefined to 0
    • Vegeta.ViewportOffset.Components.2 undefined to 0
    • Vegeta.ViewportOffset.Components.3 undefined to 1
    • Vegeta.ViewportOffset.Components.4 undefined to 0
    • Vegeta.ViewportOffset.Components.5 undefined to 0
    • Vegeta.ViewportOffset.Components.6 undefined to 0
    • Vegeta.ViewportOffset.Components.7 undefined to 1
    • Vegeta.ViewportOffset.Components.8 undefined to 0
    • Vegeta.ViewportOffset.Components.9 undefined to 0
    • Vegeta.ViewportOffset.Components.10 undefined to 0
    • Vegeta.ViewportOffset.Components.11 undefined to 1
    • Vegeta.ViewportOffset.__type undefined to CFrame
  3. Upgrade tiers changedChecked
    • Vegeta.UpgradeInfo.0.Abilities undefined to []
    • Vegeta.UpgradeInfo.0.Cost undefined to 1650
    • Vegeta.UpgradeInfo.0.CritChance undefined to 0
    • Vegeta.UpgradeInfo.0.CritDamage undefined to 100
    • Vegeta.UpgradeInfo.0.Damage undefined to 193
    • Vegeta.UpgradeInfo.0.DisplayName undefined to Warrior's Strike
    • Vegeta.UpgradeInfo.0.DoTDamage undefined to 0
    • Vegeta.UpgradeInfo.0.HitboxSize undefined to 6
    • Vegeta.UpgradeInfo.0.HitboxType undefined to Circle
    • Vegeta.UpgradeInfo.0.Passives.0 undefined to VegetaPassive1
    • Vegeta.UpgradeInfo.0.Passives.1 undefined to VegetaPassive2
    • Vegeta.UpgradeInfo.0.Range undefined to 17
    • Vegeta.UpgradeInfo.0.SPA undefined to 6.3
    • Vegeta.UpgradeInfo.0.SkillName undefined to Skill1
    • Vegeta.UpgradeInfo.0.Tags.0 undefined to DBZCategory
    • Vegeta.UpgradeInfo.1.Abilities undefined to []
    • Vegeta.UpgradeInfo.1.Cost undefined to 2150
    • Vegeta.UpgradeInfo.1.CritChance undefined to 0
    • Vegeta.UpgradeInfo.1.CritDamage undefined to 100
    • Vegeta.UpgradeInfo.1.Damage undefined to 303
    • Vegeta.UpgradeInfo.1.DisplayName undefined to Warrior's Strike
    • Vegeta.UpgradeInfo.1.DoTDamage undefined to 0
    • Vegeta.UpgradeInfo.1.HitboxSize undefined to 6
    • Vegeta.UpgradeInfo.1.HitboxType undefined to Circle
    • Vegeta.UpgradeInfo.1.Passives.0 undefined to VegetaPassive1
    • Vegeta.UpgradeInfo.1.Passives.1 undefined to VegetaPassive2
    • Vegeta.UpgradeInfo.1.Range undefined to 18
    • Vegeta.UpgradeInfo.1.SPA undefined to 6.3
    • Vegeta.UpgradeInfo.1.SkillName undefined to Skill1
    • Vegeta.UpgradeInfo.1.Tags.0 undefined to DBZCategory
    • Vegeta.UpgradeInfo.2.Abilities undefined to []
    • Vegeta.UpgradeInfo.2.Cost undefined to 2700
    • Vegeta.UpgradeInfo.2.CritChance undefined to 0
    • Vegeta.UpgradeInfo.2.CritDamage undefined to 100
    • Vegeta.UpgradeInfo.2.Damage undefined to 450
    • Vegeta.UpgradeInfo.2.DisplayName undefined to Warrior's Strike
    • Vegeta.UpgradeInfo.2.DoTDamage undefined to 0
    • Vegeta.UpgradeInfo.2.HitboxSize undefined to 6
    • Vegeta.UpgradeInfo.2.HitboxType undefined to Circle
    • Vegeta.UpgradeInfo.2.Passives.0 undefined to VegetaPassive1
    • Vegeta.UpgradeInfo.2.Passives.1 undefined to VegetaPassive2
    • Vegeta.UpgradeInfo.2.Range undefined to 20
    • Vegeta.UpgradeInfo.2.SPA undefined to 6.2
    • Vegeta.UpgradeInfo.2.SkillName undefined to Skill1
    • Vegeta.UpgradeInfo.2.Tags.0 undefined to DBZCategory
    • Vegeta.UpgradeInfo.3.Abilities undefined to []
    • Vegeta.UpgradeInfo.3.Cost undefined to 3500
    • Vegeta.UpgradeInfo.3.CritChance undefined to 0
    • Vegeta.UpgradeInfo.3.CritDamage undefined to 100
    • Vegeta.UpgradeInfo.3.Damage undefined to 624
    • Vegeta.UpgradeInfo.3.DisplayName undefined to Warrior's Strike
    • Vegeta.UpgradeInfo.3.DoTDamage undefined to 0
    • Vegeta.UpgradeInfo.3.HitboxSize undefined to 6
    • Vegeta.UpgradeInfo.3.HitboxType undefined to Circle
    • Vegeta.UpgradeInfo.3.Passives.0 undefined to VegetaPassive1
    • Vegeta.UpgradeInfo.3.Passives.1 undefined to VegetaPassive2
    • Vegeta.UpgradeInfo.3.Range undefined to 21
    • Vegeta.UpgradeInfo.3.SPA undefined to 6.2
    • Vegeta.UpgradeInfo.3.SkillName undefined to Skill1
    • Vegeta.UpgradeInfo.3.Tags.0 undefined to DBZCategory
    • Vegeta.UpgradeInfo.4.Abilities undefined to []
    • Vegeta.UpgradeInfo.4.Cost undefined to 4000
    • Vegeta.UpgradeInfo.4.CritChance undefined to 0
    • Vegeta.UpgradeInfo.4.CritDamage undefined to 100
    • Vegeta.UpgradeInfo.4.Damage undefined to 747
    • Vegeta.UpgradeInfo.4.DisplayName undefined to Blue Flash
    • Vegeta.UpgradeInfo.4.DoTDamage undefined to 0
    • Vegeta.UpgradeInfo.4.HitboxSize undefined to 8
    • Vegeta.UpgradeInfo.4.HitboxType undefined to Circle
    • Vegeta.UpgradeInfo.4.Passives.0 undefined to VegetaPassive1
    • Vegeta.UpgradeInfo.4.Passives.1 undefined to VegetaPassive2
    • Vegeta.UpgradeInfo.4.Range undefined to 22
    • Vegeta.UpgradeInfo.4.SPA undefined to 5.9
    • Vegeta.UpgradeInfo.4.SkillName undefined to Skill2
    • Vegeta.UpgradeInfo.4.Tags.0 undefined to DBZCategory
    • Vegeta.UpgradeInfo.5.Abilities undefined to []
    • Vegeta.UpgradeInfo.5.Cost undefined to 4500
    • Vegeta.UpgradeInfo.5.CritChance undefined to 0
    • Vegeta.UpgradeInfo.5.CritDamage undefined to 100
    • Vegeta.UpgradeInfo.5.Damage undefined to 909
    • Vegeta.UpgradeInfo.5.DisplayName undefined to Blue Flash
    • Vegeta.UpgradeInfo.5.DoTDamage undefined to 0
    • Vegeta.UpgradeInfo.5.HitboxSize undefined to 8
    • Vegeta.UpgradeInfo.5.HitboxType undefined to Circle
    • Vegeta.UpgradeInfo.5.Passives.0 undefined to VegetaPassive1
    • Vegeta.UpgradeInfo.5.Passives.1 undefined to VegetaPassive2
    • Vegeta.UpgradeInfo.5.Range undefined to 23
    • Vegeta.UpgradeInfo.5.SPA undefined to 5.8
    • Vegeta.UpgradeInfo.5.SkillName undefined to Skill2
    • Vegeta.UpgradeInfo.5.Tags.0 undefined to DBZCategory
    • Vegeta.UpgradeInfo.6.Abilities undefined to []
    • Vegeta.UpgradeInfo.6.Cost undefined to 5750
    • Vegeta.UpgradeInfo.6.CritChance undefined to 0
    • Vegeta.UpgradeInfo.6.CritDamage undefined to 100
    • Vegeta.UpgradeInfo.6.Damage undefined to 1015
    • Vegeta.UpgradeInfo.6.DisplayName undefined to Blue Flash
    • Vegeta.UpgradeInfo.6.DoTDamage undefined to 0
    • Vegeta.UpgradeInfo.6.HitboxSize undefined to 8
    • Vegeta.UpgradeInfo.6.HitboxType undefined to Circle
    • Vegeta.UpgradeInfo.6.Passives.0 undefined to VegetaPassive1
    • Vegeta.UpgradeInfo.6.Passives.1 undefined to VegetaPassive2
    • Vegeta.UpgradeInfo.6.Range undefined to 23
    • Vegeta.UpgradeInfo.6.SPA undefined to 5.8
    • Vegeta.UpgradeInfo.6.SkillName undefined to Skill2
    • Vegeta.UpgradeInfo.6.Tags.0 undefined to DBZCategory
    • Vegeta.UpgradeInfo.7.Abilities undefined to []
    • Vegeta.UpgradeInfo.7.Cost undefined to 6500
    • Vegeta.UpgradeInfo.7.CritChance undefined to 0
    • Vegeta.UpgradeInfo.7.CritDamage undefined to 100
    • Vegeta.UpgradeInfo.7.Damage undefined to 1198
    • Vegeta.UpgradeInfo.7.DisplayName undefined to Blue Flash
    • Vegeta.UpgradeInfo.7.DoTDamage undefined to 0
    • Vegeta.UpgradeInfo.7.HitboxSize undefined to 8
    • Vegeta.UpgradeInfo.7.HitboxType undefined to Circle
    • Vegeta.UpgradeInfo.7.Passives.0 undefined to VegetaPassive1
    • Vegeta.UpgradeInfo.7.Passives.1 undefined to VegetaPassive2
    • Vegeta.UpgradeInfo.7.Range undefined to 24
    • Vegeta.UpgradeInfo.7.SPA undefined to 5.7
    • Vegeta.UpgradeInfo.7.SkillName undefined to Skill2
    • Vegeta.UpgradeInfo.7.Tags.0 undefined to DBZCategory
  4. Update changedChecked
    • Vegeta.Update undefined to 1
  5. Type changedChecked
    • Vegeta.Type undefined to Unit
  6. Summonable changedChecked
    • Vegeta.Summonable.0 undefined to Standard
    • Vegeta.Summonable.1 undefined to Mini
  7. SkillInfo changedChecked
    • Vegeta.SkillInfo.Skill1.AttackSpeed undefined to 1.2
    • Vegeta.SkillInfo.Skill1.DelayAfterAttack undefined to 1
    • Vegeta.SkillInfo.Skill1.DelayBeforeAttack undefined to 0.8
    • Vegeta.SkillInfo.Skill1.DelayBetweenTicks undefined to 2.2
    • Vegeta.SkillInfo.Skill1.Ticks undefined to 2
    • Vegeta.SkillInfo.Skill2.AttackSpeed undefined to 1.2
    • Vegeta.SkillInfo.Skill2.DelayAfterAttack undefined to 1.55
    • Vegeta.SkillInfo.Skill2.DelayBeforeAttack undefined to 2.3
    • Vegeta.SkillInfo.Skill2.DelayBetweenTicks undefined to 0.67
    • Vegeta.SkillInfo.Skill2.Ticks undefined to 4
    • Vegeta.SkillInfo.Skill3.AttackSpeed undefined to 1.5
    • Vegeta.SkillInfo.Skill3.DelayAfterAttack undefined to 1.2
    • Vegeta.SkillInfo.Skill3.DelayBeforeAttack undefined to 1.23
    • Vegeta.SkillInfo.Skill3.DelayBetweenTicks undefined to 1.12
    • Vegeta.SkillInfo.Skill3.Ticks undefined to 4
  8. Rarity changedChecked
    • Vegeta.Rarity undefined to Mythic
  9. PlacementType changedChecked
    • Vegeta.PlacementType undefined to Ground
  10. PlacementLimit changedChecked
    • Vegeta.PlacementLimit undefined to 2
  11. Element changedChecked
    • Vegeta.Element undefined to Light
  12. DisplayName changedChecked
    • Vegeta.DisplayName undefined to Vegetable
  13. Asset changedChecked
    • Vegeta.Asset undefined to Vegeta
  14. Archetype changedChecked
    • Vegeta.Archetype undefined to Magical

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