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Tower

What climbing pays, what the season pays, and where the Traitless Tower differs.

The Tower and the Traitless Tower run side by side. Both are solo climbs scored by the highest floor you reach. They differ in one thing only: the season title each awards.

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Floor milestones

Checked

Both towers pay this same ladder: 10 bundles, one every 5 floors up to floor 50.

First clear

One-time grants for the climb itself, on top of the ladder above.

Season payouts

Unchanged since ; checked

One table pays both towers, placed by the floors you reach.

The top 50

Every finisher inside the top 50 receives:

Only finishers inside the top 10 also receive:

The season's shiny Cubert is not the one from the climb: your first clear of floor 50 pays a Cubert that can never be shiny, while a top-50 season finish pays the shiny one.

Gem, Trait Crystal and Crown scale with placement. Each row is a ceiling: it covers every finish down to the rank it names. Each bar is sized against its own column's top rank.

PlacementGemTrait CrystalCrown
Top 1
27,500
250
1,750
Top 10
25,000
225
1,500
Top 25
22,500
200
1,250
Top 50
20,000
175
1,000

The season titles

The game stamps your season and final placement into the title when it is granted.

Percentile bands

Below the named ranks, the season pays by your share of the field.

Gem, Trait Crystal and Crown per band. The boundaries are the game's own, carried exactly as it stores them. Each bar is sized against its own column's top band.

PercentileGemTrait CrystalCrown
95-100
17,500
150
750
90-95
15,000
125
500
80-89.99
12,500
100
350
70-79.99
10,000
80
300
60-69.99
8,000
60
250
50-59.99
6,000
50
200
40-49.99
4,000
40
150
25-39.99
2,000
30
100
0-24.99
1,000
20
50