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Dark Mage (Sovereign), a Mythic Hydro Magical unit in Anime Expeditions

Dark Mage (Sovereign)

AKA Judar

  • Available now
  • Placement limit2

Aoverall

DPSB

UtilityB

Crowd-controlB

Niche only

PayoffLong-run

Dark Mage (Sovereign) puts 2 copies on the field at 337.4/s each, and it covers a circle at 26 range.

Tier listGrades are ours.

SignatureDark Scepter

TraitUnbound

Power at tier 8
337

of 768 — the highest Power at max upgrade, among 75 units

Derived

Power ranking

#13at max upgrade · of 75

#17at placement

Climbs 4 places by max upgrade

Tier
Damage
1822
SPA
5.4s
lower is faster
Range
26
Total cost
¥65,100
to reach this tier

How to get it

Evolution

  1. Dark Mage
  2. Dark Mage (Sovereign)This unit

What this evolution costs

Best traits for this unit

Ranked for this unit at max upgrade.

Which traits move this unit most

Largest PWR change

  1. Unbound+377.15%
    Limitcut to 1Pity1500 rolls
  2. Primordial+58.75%
    Pity750 rolls
  3. Draconic+20.18%
    Pity300 rolls

Largest Attack DPS change

  1. Unbound+376.47%
    Limitcut to 1Pity1500 rolls
  2. Primordial+58.48%
    Pity750 rolls
  3. Forsaken+47.25%
    Pity500 rolls

All 17 traits

Pity guarantees the trait.

  • Unbound

    PWR change
    +377.15%
    Attack DPS change
    +376.47%
    Placement limit with this trait
    1
    Pity1500 rolls
  • Primordial

    PWR change
    +58.75%
    Attack DPS change
    +58.48%
    Placement limit with this trait
    2
    Pity750 rolls
  • Draconic

    PWR change
    +20.18%
    Attack DPS change
    +20.00%
    Placement limit with this trait
    2
    Pity300 rolls
  • Bolt

    PWR change
    +17.51%
    Attack DPS change
    +17.39%
    Placement limit with this trait
    2
    PityNone
  • Limit Breaker

    PWR change
    +15.13%
    Attack DPS change
    +15.00%
    Placement limit with this trait
    2
    PityNone
  • Speed 2

    PWR change
    +10.39%
    Attack DPS change
    +10.20%
    Placement limit with this trait
    2
    PityNone
  • Strength 2

    PWR change
    +10.09%
    Attack DPS change
    +10.00%
    Placement limit with this trait
    2
    PityNone
  • Speed 1

    PWR change
    +5.93%
    Attack DPS change
    +5.88%
    Placement limit with this trait
    2
    PityNone
  • Strength 1

    PWR change
    +5.04%
    Attack DPS change
    +5.00%
    Placement limit with this trait
    2
    PityNone
  • Enlightenment

    PWR change
    0.00%
    Attack DPS change
    0.00%
    Placement limit with this trait
    2
    PityNone
  • Forsaken

    PWR change
    0.00%
    Attack DPS change
    +47.25%
    Placement limit with this trait
    2
    Pity500 rolls
  • Investor

    PWR change
    0.00%
    Attack DPS change
    0.00%
    Placement limit with this trait
    2
    PityNone
  • Optics

    PWR change
    0.00%
    Attack DPS change
    0.00%
    Placement limit with this trait
    2
    PityNone
  • Precision 1

    PWR change
    0.00%
    Attack DPS change
    +10.50%
    Placement limit with this trait
    2
    PityNone
  • Precision 2

    PWR change
    0.00%
    Attack DPS change
    +22.00%
    Placement limit with this trait
    2
    PityNone
  • Range 1

    PWR change
    0.00%
    Attack DPS change
    0.00%
    Placement limit with this trait
    2
    PityNone
  • Range 2

    PWR change
    0.00%
    Attack DPS change
    0.00%
    Placement limit with this trait
    2
    PityNone

Equipment slots

3 equipment slots at this rarity.

Signature equipment

Dark Scepter occupies this unit’s signature equipment slot.

What Dark Scepter changes

Lightning Orbs

On switching to Lightning Magic: - Summon an Arc of Lightning on the path inside of this unit's range - Enemies that are touching Arc of Lightning will take 50 (changed from 25 to 50)% of this unit's current damage every 1 second

Ice Barrage

On switching to Ice Magic: - This unit gains Freeze on attack On Regular Attack: - Gain 1 stack of Frostbite per enemy hit (Capacity: 15 (changed from 20 to 15)) At 15 (changed from 20 to 15) Frostbite stacks: - This unit's next attack against enemies inflicted with Freeze will shatter, unfreezing them and dealing 25 (changed from 10 to 25)% additional damage in a small AoE (5 range)

What it does

Passives

3 entries

Magic Cycle

UnlocksPlacement
After 8 , this unit will cycle: - Attack 1 (Ice Magic) - Circle AoE (Size: 12) - Attack 2 (Lightning Magic) - Cone AoE (Size: 55)

Lightning Orbs

UnlocksPlacement
On switching to Lightning Magic: - Summon an Arc of Lightning on the path inside of this unit's range - Enemies that are touching Arc of Lightning will take 25% of this unit's current damage every 1 second

Ice Barrage

UnlocksPlacement
On switching to Ice Magic: - This unit gains on attack On : - Gain 1 stack of Frostbite per enemy hit (Capacity: 20) At 20 Frostbite stacks: - This unit's next attack against enemies inflicted with will shatter, unfreezing them and dealing 10% additional damage in a small AoE (5 range)

Attacks & upgrades

All 9 upgrade tiers

Checked

Largest single-tier PWR jump: Tier 6 to Tier 7, 52 for ¥13,250

The same at every tierAttackElemental WeaponsAttack areaCircle

Damage, from 290 at Placement to 1822 across 9 tiers

Range, from 22 at Placement to 26 across 9 tiers

SPA — lower is faster, from 5.4 at Placement to 6 across 9 tiers

Upgrade Cost, from 1500 at Placement to 13750 across 9 tiers

The full figures, with the change at each tier, are in the tier table below.
  • Placement

    Damage
    290
    Range
    22
    SPA — lower is faster
    6.0s
    Placement Cost
    ¥1,500
    Total Cost
    ¥1,500
    PWR
    48
    Attack area size
    11 studs

    First tier — nothing to compare

  • Tier 1

    Damage
    430
    Range
    22
    SPA — lower is faster
    5.8s
    Upgrade Cost
    ¥2,400
    Total Cost
    ¥3,900
    PWR
    74
    Attack area size
    11 studs

    PWR +26 higher than Placement

  • Tier 2

    Damage
    699
    Range
    23
    SPA — lower is faster
    5.8s
    Upgrade Cost
    ¥3,550
    Total Cost
    ¥7,450
    PWR
    121
    Attack area size
    11.5 studs

    PWR +47 higher than Tier 1

  • Tier 3

    Damage
    895
    Range
    24
    SPA — lower is faster
    5.7s
    Upgrade Cost
    ¥4,200
    Total Cost
    ¥11,650
    PWR
    157
    Attack area size
    12 studs

    PWR +36 higher than Tier 2

  • Tier 4

    Damage
    1071
    Range
    24
    SPA — lower is faster
    5.6s
    Upgrade Cost
    ¥6,950
    Total Cost
    ¥18,600
    PWR
    191
    Attack area size
    12 studs

    PWR +34 higher than Tier 3

  • Tier 5

    Damage
    1185
    Range
    25
    SPA — lower is faster
    5.6s
    Upgrade Cost
    ¥7,750
    Total Cost
    ¥26,350
    PWR
    212
    Attack area size
    12.5 studs

    PWR +21 higher than Tier 4

  • Tier 6

    Damage
    1443
    Range
    25
    SPA — lower is faster
    5.5s
    Upgrade Cost
    ¥11,750
    Total Cost
    ¥38,100
    PWR
    262
    Attack area size
    12.5 studs

    PWR +50 higher than Tier 5

  • Tier 7

    Damage
    1693
    Range
    26
    SPA — lower is faster
    5.4s
    Upgrade Cost
    ¥13,250
    Total Cost
    ¥51,350
    PWR
    314
    Attack area size
    13 studs

    PWR +52 higher than Tier 6

  • Tier 8

    Damage
    1822
    Range
    26
    SPA — lower is faster
    5.4s
    Upgrade Cost
    ¥13,750
    Total Cost
    ¥65,100
    PWR
    337
    Attack area size
    13 studs

    PWR +23 higher than Tier 7

History

Released inUpdate 0.5
  1. Upgrade tiers changedChecked
    • JudarEVO.UpgradeInfo.0.AttackSpeed undefined to 1
    • JudarEVO.UpgradeInfo.1.AttackSpeed undefined to 1
    • JudarEVO.UpgradeInfo.2.AttackSpeed undefined to 1
    • JudarEVO.UpgradeInfo.3.AttackSpeed undefined to 1
    • JudarEVO.UpgradeInfo.4.AttackSpeed undefined to 1
    • JudarEVO.UpgradeInfo.5.AttackSpeed undefined to 1
    • JudarEVO.UpgradeInfo.6.AttackSpeed undefined to 1
    • JudarEVO.UpgradeInfo.7.AttackSpeed undefined to 1
    • JudarEVO.UpgradeInfo.8.AttackSpeed undefined to 1

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