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Bioinsect (Final Form), a Mythic Terra Magical unit in Anime Expeditions

Bioinsect (Final Form)

AKA Cell

  • Available now
  • Placement limit3

Boverall

SupportB

UtilityB

Build if you own the team

PayoffLong-run

Needsallied attacks nearby

Bioinsect (Final Form) copies other units, and it covers a line at 20 range.

Tier listGrades are ours.

Power ranking

This unit does not attack: its max tier lands no hit, so the damage axis this site ranks on does not apply to it and it carries no position on that axis. What it does instead is in its own passive text below.

Tier
Damage
0
SPA
5.0s
lower is faster
Range
20
Total cost
¥1,350
to reach this tier

How to get it

Evolution

  1. Bioinsect
  2. Bioinsect (Final Form)This unit

What this evolution costs

A Perfect Challenge [Bioinsect]

Win Bioinsect's trial and the reward is the material that evolves Bioinsect into Bioinsect (Final Form).

Winning pays

The team the game hands you

A solo run: this exact team is preset by the game, traits included.

  1. Bioinsect (Final Form)Primordial
  2. String Demon (Awakened)
  3. Salmon Sorcerer (Grade 1)
  4. Forbidden Teacher
  5. Stone Alchemist
  6. Ramen Guy

Run modifiers

  • Speedy Enemies are 25% faster.

Enemy resistances

The values as the game stores them; it publishes no scale for them.

  • Neutral35
  • Terra-25

Best traits for this unit

Ranked for this unit at max upgrade.

Which traits move this unit most

Largest PWR change

No trait moves this unit’s PWR at all. Every one of them computes to zero on its own tier row.

Largest Attack DPS change

No trait moves this unit’s Attack DPS at all. Every one of them computes to zero on its own tier row.

All 17 traits

Pity guarantees the trait.

  • Bolt

    PWR change
    0.00%
    Attack DPS change
    0.00%
    Placement limit with this trait
    3
    PityNone
  • Draconic

    PWR change
    0.00%
    Attack DPS change
    0.00%
    Placement limit with this trait
    3
    Pity300 rolls
  • Enlightenment

    PWR change
    0.00%
    Attack DPS change
    0.00%
    Placement limit with this trait
    3
    PityNone
  • Forsaken

    PWR change
    0.00%
    Attack DPS change
    0.00%
    Placement limit with this trait
    3
    Pity500 rolls
  • Investor

    PWR change
    0.00%
    Attack DPS change
    0.00%
    Placement limit with this trait
    3
    PityNone
  • Limit Breaker

    PWR change
    0.00%
    Attack DPS change
    0.00%
    Placement limit with this trait
    3
    PityNone
  • Optics

    PWR change
    0.00%
    Attack DPS change
    0.00%
    Placement limit with this trait
    3
    PityNone
  • Precision 1

    PWR change
    0.00%
    Attack DPS change
    0.00%
    Placement limit with this trait
    3
    PityNone
  • Precision 2

    PWR change
    0.00%
    Attack DPS change
    0.00%
    Placement limit with this trait
    3
    PityNone
  • Primordial

    PWR change
    0.00%
    Attack DPS change
    0.00%
    Placement limit with this trait
    3
    Pity750 rolls
  • Range 1

    PWR change
    0.00%
    Attack DPS change
    0.00%
    Placement limit with this trait
    3
    PityNone
  • Range 2

    PWR change
    0.00%
    Attack DPS change
    0.00%
    Placement limit with this trait
    3
    PityNone
  • Speed 1

    PWR change
    0.00%
    Attack DPS change
    0.00%
    Placement limit with this trait
    3
    PityNone
  • Speed 2

    PWR change
    0.00%
    Attack DPS change
    0.00%
    Placement limit with this trait
    3
    PityNone
  • Strength 1

    PWR change
    0.00%
    Attack DPS change
    0.00%
    Placement limit with this trait
    3
    PityNone
  • Strength 2

    PWR change
    0.00%
    Attack DPS change
    0.00%
    Placement limit with this trait
    3
    PityNone
  • Unbound

    PWR change
    0.00%
    Attack DPS change
    0.00%
    Placement limit with this trait
    1
    Pity1500 rolls

Equipment slots

3 equipment slots at this rarity.

Signature equipment

Mechanical Wings occupies this unit’s signature equipment slot.

What it does

Passives

2 entries

Passive Absorption

UnlocksPlacement
After this unit scores 50 takedowns in Imperfect form: - Spawn Mecha 17 as an enemy - Mecha 17 health is 10000 When Mecha 17 is defeated: - This unit transforms from Imperfect to Semiperfect form After this unit scores 50 takedowns in Semiperfect form: - Spawn Mecha 18 as an enemy - Mecha 18 health is 20000 When Mecha 18 is defeated: - This unit transforms from Semiperfect to Perfect form

Genetic Code

UnlocksPlacement
In Imperfect form: - Copy 50% base damage of the strongest unit in range In Semiperfect form: - This unit gains on attack - Unlock Genetic Duplication (ability) will: - enemies by 60% for 5 seconds - enemies for 3 seconds on expiry In Perfect form: Unlock Bio Reset (ability) On of an enemy inflicted with : - Increase this unit's range by 0.2% (Capacity: 30%) - Increase this unit's AoE size by 0.4% (Capacity: 20%)

Attacks & upgrades

All 1 upgrade tiers

Checked

The same at every tierAttackPiercing RayAttack areaLineAttack area size10 studs
  • Placement

    Damage
    0
    Range
    20
    SPA — lower is faster
    5.0s
    Placement Cost
    ¥1,350
    Total Cost
    ¥1,350
    PWR
    0

    First tier — nothing to compare

History

Released inUpdate 1
  1. Upgrade tiers changedChecked
    • CellEVO.UpgradeInfo.0.AttackSpeed undefined to 1
  2. ViewportOffset changedChecked
    • CellEVO.ViewportOffset.Components.0 undefined to 0
    • CellEVO.ViewportOffset.Components.1 undefined to 0
    • CellEVO.ViewportOffset.Components.2 undefined to 0
    • CellEVO.ViewportOffset.Components.3 undefined to 1
    • CellEVO.ViewportOffset.Components.4 undefined to 0
    • CellEVO.ViewportOffset.Components.5 undefined to 0
    • CellEVO.ViewportOffset.Components.6 undefined to 0
    • CellEVO.ViewportOffset.Components.7 undefined to 1
    • CellEVO.ViewportOffset.Components.8 undefined to 0
    • CellEVO.ViewportOffset.Components.9 undefined to 0
    • CellEVO.ViewportOffset.Components.10 undefined to 0
    • CellEVO.ViewportOffset.Components.11 undefined to 1
    • CellEVO.ViewportOffset.__type undefined to CFrame
  3. Upgrade tiers changedChecked
    • CellEVO.UpgradeInfo.0.Abilities undefined to []
    • CellEVO.UpgradeInfo.0.Cost undefined to 1350
    • CellEVO.UpgradeInfo.0.CritChance undefined to 0
    • CellEVO.UpgradeInfo.0.CritDamage undefined to 100
    • CellEVO.UpgradeInfo.0.Damage undefined to 0
    • CellEVO.UpgradeInfo.0.DisplayName undefined to Piercing Ray
    • CellEVO.UpgradeInfo.0.DoTDamage undefined to 0
    • CellEVO.UpgradeInfo.0.HitboxSize undefined to 10
    • CellEVO.UpgradeInfo.0.HitboxType undefined to Line
    • CellEVO.UpgradeInfo.0.Passives.0 undefined to CellPassive1
    • CellEVO.UpgradeInfo.0.Passives.1 undefined to CellPassive2
    • CellEVO.UpgradeInfo.0.Range undefined to 20
    • CellEVO.UpgradeInfo.0.SPA undefined to 5
    • CellEVO.UpgradeInfo.0.SkillName undefined to Skill1
    • CellEVO.UpgradeInfo.0.Tags.0 undefined to DBZCategory
  4. Update changedChecked
    • CellEVO.Update undefined to 1
  5. Type changedChecked
    • CellEVO.Type undefined to Unit
  6. Summonable changedChecked
    • CellEVO.Summonable.0 undefined to None
  7. SkillInfo changedChecked
    • CellEVO.SkillInfo.Skill1.DelayAfterAttack undefined to 0.5
    • CellEVO.SkillInfo.Skill1.DelayBeforeAttack undefined to 0.7
    • CellEVO.SkillInfo.Skill1.DelayBetweenTicks undefined to 0.5
    • CellEVO.SkillInfo.Skill1.Ticks undefined to 5
    • CellEVO.SkillInfo.Skill2.DelayAfterAttack undefined to 1.5
    • CellEVO.SkillInfo.Skill2.DelayBeforeAttack undefined to 1.45
    • CellEVO.SkillInfo.Skill2.DelayBetweenTicks undefined to 0
    • CellEVO.SkillInfo.Skill2.Ticks undefined to 1
    • CellEVO.SkillInfo.Skill3.DelayAfterAttack undefined to 0.85
    • CellEVO.SkillInfo.Skill3.DelayBeforeAttack undefined to 1.95
    • CellEVO.SkillInfo.Skill3.DelayBetweenTicks undefined to 0.47
    • CellEVO.SkillInfo.Skill3.Ticks undefined to 2
    • CellEVO.SkillInfo.Skill4.DelayAfterAttack undefined to 0.6
    • CellEVO.SkillInfo.Skill4.DelayBeforeAttack undefined to 1.97
    • CellEVO.SkillInfo.Skill4.DelayBetweenTicks undefined to 0.77
    • CellEVO.SkillInfo.Skill4.Ticks undefined to 4
    • CellEVO.SkillInfo.Transformation1.DelayAfterAttack undefined to 2
    • CellEVO.SkillInfo.Transformation1.DelayBeforeAttack undefined to 0.43
    • CellEVO.SkillInfo.Transformation1.DelayBetweenTicks undefined to 0
    • CellEVO.SkillInfo.Transformation1.Ticks undefined to 1
    • CellEVO.SkillInfo.Transformation2.DelayAfterAttack undefined to 3.5
    • CellEVO.SkillInfo.Transformation2.DelayBeforeAttack undefined to 0.83
    • CellEVO.SkillInfo.Transformation2.DelayBetweenTicks undefined to 0
    • CellEVO.SkillInfo.Transformation2.Ticks undefined to 1
  8. Rarity changedChecked
    • CellEVO.Rarity undefined to Mythic
  9. PlacementType changedChecked
    • CellEVO.PlacementType undefined to Ground
  10. PlacementLimit changedChecked
    • CellEVO.PlacementLimit undefined to 3
  11. Element changedChecked
    • CellEVO.Element undefined to Terra
  12. DisplayName changedChecked
    • CellEVO.DisplayName undefined to Bioinsect (Final Form)
  13. Asset changedChecked
    • CellEVO.Asset undefined to CellEVO
  14. Archetype changedChecked
    • CellEVO.Archetype undefined to Magical

Skins

Alternate appearances for this unit, as the cosmetics catalogue lists them.

Similar units

Units sharing this one's classification — the only relatedness the game publishes.

Compare this unit with another