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Cursed Immortal (Black Sun), a Mythic Dark Magical unit in Anime Expeditions

Cursed Immortal (Black Sun)

AKA Zeref

  • Available now
  • Placement limit3

Boverall

UtilityC

Hold resources

PayoffLong-run

Cursed Immortal (Black Sun) works without a specific team or stage setup, and it covers support range at 15 range.

Tier listGrades are ours.

SignatureMemory Pendant

TraitUnbound

Power ranking

This unit does not attack: its max tier lands no hit, so the damage axis this site ranks on does not apply to it and it carries no position on that axis. What it does instead is in its own passive text below.

Tier
Damage
1146
SPA
2.1s
lower is faster
Range
15
Total cost
¥45,775
to reach this tier

How to get it

Routes

Shiny Overflow

Evolution

  1. Cursed Immortal
  2. Cursed Immortal (Black Sun)This unit

What this evolution costs

Best traits for this unit

Ranked for this unit at max upgrade.

Which traits move this unit most

Largest PWR change

  1. Unbound+397.07%
    Limitcut to 1Pity1500 rolls
  2. Primordial+66.67%
    Pity750 rolls
  3. Bolt+23.44%

Largest Attack DPS change

  1. Unbound+397.37%
    Limitcut to 1Pity1500 rolls
  2. Primordial+66.76%
    Pity750 rolls
  3. Forsaken+47.25%
    Pity500 rolls

All 17 traits

Pity guarantees the trait.

Estimated — this unit’s attack animation timing does not resolve, so the Attack DPSaxis falls back to the game’s default timing.

  • Unbound

    PWR change
    +397.07%
    Attack DPS change
    +397.37%
    Placement limit with this trait
    1
    Pity1500 rolls
  • Primordial

    PWR change
    +66.67%
    Attack DPS change
    +66.76%
    Placement limit with this trait
    3
    Pity750 rolls
  • Bolt

    PWR change
    +23.44%
    Attack DPS change
    +23.53%
    Placement limit with this trait
    3
    PityNone
  • Draconic

    PWR change
    +19.96%
    Attack DPS change
    +20.00%
    Placement limit with this trait
    3
    Pity300 rolls
  • Speed 2

    PWR change
    +16.67%
    Attack DPS change
    +16.67%
    Placement limit with this trait
    3
    PityNone
  • Limit Breaker

    PWR change
    +15.02%
    Attack DPS change
    +15.00%
    Placement limit with this trait
    3
    PityNone
  • Speed 1

    PWR change
    +10.44%
    Attack DPS change
    +10.53%
    Placement limit with this trait
    3
    PityNone
  • Strength 2

    PWR change
    +9.89%
    Attack DPS change
    +10.00%
    Placement limit with this trait
    3
    PityNone
  • Strength 1

    PWR change
    +4.95%
    Attack DPS change
    +5.00%
    Placement limit with this trait
    3
    PityNone
  • Enlightenment

    PWR change
    0.00%
    Attack DPS change
    0.00%
    Placement limit with this trait
    3
    PityNone
  • Forsaken

    PWR change
    0.00%
    Attack DPS change
    +47.25%
    Placement limit with this trait
    3
    Pity500 rolls
  • Investor

    PWR change
    0.00%
    Attack DPS change
    0.00%
    Placement limit with this trait
    3
    PityNone
  • Optics

    PWR change
    0.00%
    Attack DPS change
    0.00%
    Placement limit with this trait
    3
    PityNone
  • Precision 1

    PWR change
    0.00%
    Attack DPS change
    +10.50%
    Placement limit with this trait
    3
    PityNone
  • Precision 2

    PWR change
    0.00%
    Attack DPS change
    +22.00%
    Placement limit with this trait
    3
    PityNone
  • Range 1

    PWR change
    0.00%
    Attack DPS change
    0.00%
    Placement limit with this trait
    3
    PityNone
  • Range 2

    PWR change
    0.00%
    Attack DPS change
    0.00%
    Placement limit with this trait
    3
    PityNone

Equipment slots

3 equipment slots at this rarity.

Signature equipment

Memory Pendant occupies this unit’s signature equipment slot.

What Memory Pendant changes

Reckless Control

The meter and its two states work the same way; the Caring state reaches further and the Cold state hits harder, and the wording of the Cold state differs, so both descriptions are shown in full.

Before
This unit has Black Magic meter, starting at 0. - When Black Magic Meter is increasing this unit will be in "Caring State" - When Black Magic Meter is decreasing this unit will be in "Cold state" Caring state: - Every 1 seconds this unit walks increases this meter by 5 - Deal 50% of this unit's current damage in 50% of his range Cold State: - Every 1 seconds this unit walks decreases this meter by 2 - Deal 125% of this unit's current damage in 25% of his range
After
This unit has Black Magic meter, starting at 0. - When Black Magic Meter is increasing this unit will be in "Caring State" - When Black Magic Meter is decreasing this unit will be in "Cold state" Caring state: - Every 1 seconds this unit walks increases this meter by 5 - Deal 50% of this unit's current damage in 75% of his range Cold State: - Every 1 seconds this unit walks decrease this meter by 2 - Deal 150% of this unit's current damage in 25% of his range

What it does

Passives

3 entries

Wandering Death

UnlocksPlacement
This unit does not deal or receive damage when passing through enemies. Instead, it deals damage every tick to all enemies within its aura.

Reckless Control

UnlocksPlacement
This unit has Black Magic meter, starting at 0. - When Black Magic Meter is increasing this unit will be in "Caring State" - When Black Magic Meter is decreasing this unit will be in "Cold state" Caring state: - Every 1 seconds this unit walks increases this meter by 5 - Deal 50% of this unit's current damage in 50% of his range Cold State: - Every 1 seconds this unit walks decreases this meter by 2 - Deal 125% of this unit's current damage in 25% of his range

State of Critical Mass

UnlocksPlacement
If this unit changes State: - Increase Critical Chance by 5% (Capacity: 30%)

Attacks & upgrades

All 10 upgrade tiers

Checked

Largest single-tier PWR jump: Tier 7 to Tier 8, 90 for ¥7,750

The same at every tierAttackWandering

Damage, from 85.55 at Placement to 1146 across 10 tiers

Range, from 15 at Placement to 15 across 10 tiers

SPA — lower is faster, from 2.1 at Placement to 2.4 across 10 tiers

Upgrade Cost, from 725 at Placement to 9600 across 10 tiers

The full figures, with the change at each tier, are in the tier table below.
  • Placement

    Damage
    85.55
    Range
    15
    SPA — lower is faster
    2.4s
    Placement Cost
    ¥725
    Total Cost
    ¥725
    PWR
    36

    First tier — nothing to compare

  • Tier 1

    Damage
    146.45
    Range
    15
    SPA — lower is faster
    2.4s
    Upgrade Cost
    ¥1,400
    Total Cost
    ¥2,125
    PWR
    61

    PWR +25 higher than Placement

  • Tier 2

    Damage
    274.05
    Range
    15
    SPA — lower is faster
    2.3s
    Upgrade Cost
    ¥2,050
    Total Cost
    ¥4,175
    PWR
    119

    PWR +58 higher than Tier 1

  • Tier 3

    Damage
    387.15
    Range
    15
    SPA — lower is faster
    2.3s
    Upgrade Cost
    ¥3,250
    Total Cost
    ¥7,425
    PWR
    168

    PWR +49 higher than Tier 2

  • Tier 4

    Damage
    466.9
    Range
    15
    SPA — lower is faster
    2.3s
    Upgrade Cost
    ¥4,000
    Total Cost
    ¥11,425
    PWR
    203

    PWR +35 higher than Tier 3

  • Tier 5

    Damage
    617.7
    Range
    15
    SPA — lower is faster
    2.2s
    Upgrade Cost
    ¥4,750
    Total Cost
    ¥16,175
    PWR
    281

    PWR +78 higher than Tier 4

  • Tier 6

    Damage
    732.25
    Range
    15
    SPA — lower is faster
    2.2s
    Upgrade Cost
    ¥5,750
    Total Cost
    ¥21,925
    PWR
    333

    PWR +52 higher than Tier 5

  • Tier 7

    Damage
    811
    Range
    15
    SPA — lower is faster
    2.1s
    Upgrade Cost
    ¥6,500
    Total Cost
    ¥28,425
    PWR
    386

    PWR +53 higher than Tier 6

  • Tier 8

    Damage
    999
    Range
    15
    SPA — lower is faster
    2.1s
    Upgrade Cost
    ¥7,750
    Total Cost
    ¥36,175
    PWR
    476

    PWR +90 higher than Tier 7

  • Tier 9

    Damage
    1146
    Range
    15
    SPA — lower is faster
    2.1s
    Upgrade Cost
    ¥9,600
    Total Cost
    ¥45,775
    PWR
    546

    PWR +70 higher than Tier 8

History

Released inUpdate 0.5
  1. Upgrade tiers changedChecked
    • ZerefEVO.UpgradeInfo.0.AttackSpeed undefined to 1
    • ZerefEVO.UpgradeInfo.1.AttackSpeed undefined to 1
    • ZerefEVO.UpgradeInfo.2.AttackSpeed undefined to 1
    • ZerefEVO.UpgradeInfo.3.AttackSpeed undefined to 1
    • ZerefEVO.UpgradeInfo.4.AttackSpeed undefined to 1
    • ZerefEVO.UpgradeInfo.5.AttackSpeed undefined to 1
    • ZerefEVO.UpgradeInfo.6.AttackSpeed undefined to 1
    • ZerefEVO.UpgradeInfo.7.AttackSpeed undefined to 1
    • ZerefEVO.UpgradeInfo.8.AttackSpeed undefined to 1
    • ZerefEVO.UpgradeInfo.9.AttackSpeed undefined to 1
  2. Upgrade tiers changedChecked
    • Placement: Damage +5.9 higher since the previous check
    • Tier 1: Damage +10.1 higher since the previous check
    • Tier 2: Damage +18.9 higher since the previous check
    • Tier 3: Damage +26.7 higher since the previous check
    • Tier 4: Damage +32.2 higher since the previous check
    • Tier 5: Damage +42.6 higher since the previous check
    • Tier 6: Damage +50.5 higher since the previous check
    • Tier 7: Damage +62 higher since the previous check
    • Tier 8: Damage +188 higher since the previous check
    • Tier 9: Damage +147 higher since the previous check
  3. Upgrade tiers changedChecked
    • Tier 9: Damage +85 higher since the previous check

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